Opt-In Rules

Applies on San Andreas Response Command FiveM roleplay servers.

Organisations (O-Rules)

Applies on San Andreas Response Command FiveM roleplay servers. β€œOrganisation” = gangs/crews/cartels/illegal groups that choose to operate together.

O1 β€” Registration & Identity Illegal organisations must have a name, consistent uniform/marking, and be registered via the handbook form β†’ /rules/organisations/apply. Unregistered groups are treated as ad-hoc individuals.

O2 β€” Membership & On-scene limits Orgs start with 6 member slots. Up to 20 may be granted by Org Staff based on activity and standards. In any single hostile org RP scenario, a max of 16 org members (incl. downed) may participate.

O3 β€” Alliances Peace/trade alliances may exist. Alliances cannot be used for hostile RP. Hostile scenes must be org-vs-org, not coalition vs target.

O4 β€” Uniform Discipline During inter-org interactions, group tasks, or declared wars, members must wear their org uniform/marking (e.g., colourway/armband/mask set). This helps identification and reduces mis-ID.

O5 β€” Storage & Handling Illegal/vendor items (including stash vehicle contents) must be stored at org or personal properties. Storing contraband in public/service areas to avoid risk is not allowed.

O6 β€” Exiting & Soft Wipes An org may soft-wipe a departing member (loss of IC memory of the org period). Criminal convictions and sentencing may carry harsher penalties for org members.

O7 β€” Sales & Scams Transactions with civilians/other orgs must be immediate exchange (payment ↔ item). Any scam must be disclosed during or immediately after the transaction. Undisclosed long-cons are not permitted.

O8 β€” KOS (Kill on Sight) Declarations KOS may be declared only by leaders of the involved org(s) with clear reasoning (documented in your comms/logs). KOS expires at server restart. Abusing KOS to grief randoms = sanctions.

O9 β€” Inter-org Robbery During Conflict During active fit/war, org members may rob opposing org members if all robbery requirements in the Org Guidelines are met β†’ /rules/organisations/guidelines.

O10 β€” β€œInsiding” Rules Any plan to inside must follow the Org Guidelines and be pre-approved where required β†’ /rules/organisations/guidelines. Random insider wipes/loot nukes are not allowed.

O11 β€” War Ground Rules & Notification Leaders must agree on written ground rules before a war begins (scope, caps, terms). Org Staff must be notified with details via the war notice form β†’ /rules/organisations/war-notice.


Business (B-Rules)

Applies on San Andreas Response Command FiveM roleplay servers. Business oversight is handled by the San Andreas Response Command Department of Commerce (DoC).

Categories

  • Incorporated β€” fully approved entities with systems/roles/ledger access.

  • Registered β€” licensed sole traders/partnerships permitted to operate services.

B1 β€” Licensing & Tenure Applicants must follow the Business Registration/Applications process (license or C-Suite tenure) β†’ /systems/business-licensing. DoC is the authority of record. Operating without a license = illegitimate.

B2 β€” Separation of Business & Gang Activity Legitimate business locations are not for gang activity. Limited exemptions may be granted by DoC after review. Any illegal activity must follow O-Rules and not use business premises as safe havens.

B3 β€” Abuse & Exploits Do not exploit business systems or job menus. Equipment, uniforms, access granted to a business are for business purposes only and may not be used to gain illegal advantage.


Government (G-Rules)

Applies on San Andreas Response Command FiveM roleplay servers. Covers SAPF (police), EMS, FR (if used), DoC and other government roles.

G1 β€” Equipment, Seizures & Data Gov employees must not distribute/sell job equipment, seized items (cash/narcotics), or IC information (e.g., RMS/MDT, dispatch calls, operations notes).

G2 β€” Police Headcount Caps (Robberies)

  • Banks/Stores: up to 12 police may be involved.

  • Arsenal/High-risk: up to 16 police may be involved. Staff may adjust caps for server health/events; see /news/changelog.

G3 β€” Armoured Vehicle (ARV/BEARCAT) Use When using an ARV/BEARCAT, no firing from the front seats (driver, passenger, or middle seats). Follow pursuit and containment SOPs.

G4 β€” Armour Re-apply Gov characters may not re-apply body armour within the same situation. Reset occurs when the scene is concluded/cleared per SOP.

G5 β€” Voice Changers Voice-changing software is not permitted on government characters.

G6 β€” Anti-Corruption SAPF and other gov staff must not intentionally engage in corruption to benefit illegal orgs during raids, arrests, or investigations (e.g., tipping locations, sabotaging evidence).

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